Hi there.
Hey, I'm Fabricio.
I’m Fabricio — a Senior Product Designer based in Berlin, Germany.
With 6+ years of experience in UX/UI design, I focus on creating people-centered products that not only look great but also drive real business impact. I combine creativity with both qualitative and quantitative data to design people-first experiences. I’m especially passionate about UX strategy, accessibility, and the craft of design.
Over the past 15+ years, I’ve built a diverse background across product design, visual and graphic design, brand development, and design strategy.
Core skills: UX Design · UI Design · UX Strategy · Design Systems · Interaction Design · Visual Design Craft · Figma · Prototyping · Accessibility · Agile Collaboration.
For more details, check it out my profile on Dribbble and Behance, and Linkedin.
I'm a UX/UI Designer based in São Paulo, Brazil. I work with user-centered design and design strategy to build great experiences with appealing aesthetic, to help organizations achieve their business goals.
I have been working with Design Systems for over 3 years, bringing product teams together, synthesizing a common visual language by making design reusable — reusability makes scaling possible.
My design services help clients to reach their target audiences with strategic and strong designs. For more details, check it out my profile on Dribbble and Behance, and Linkedin.
Senior Product Designer, Diconium (Germany)
2021-Present
UI Design Specialist, CI&T (Brazil)
2020-2021
Senior UI Designer, Digix (Singapore)
2019-2020
Senior Designer, Hug (London)
2018
Brand Designer, Evino (Brazil)
2017-2018
Product Designer, Amplifier (San Francisco)
2016-2017
UI Design Specialist, CI&T
2020-Present
Senior UI Designer, Digix
2019-2020
Senior Designer, Hug London
2018
Brand Designer, Evino
2017-2018
Product Designer, Amplifier
2016-2017
UI Design Specialist, CI&T
2020-Present
Senior UI Designer, Digix
2019-2020
Senior Designer, Hug London
2018
Brand Designer, Evino
2017-2018
Product Designer, Amplifier Strategies
2016-2017
Goals
I really want to work on products that create positive impact for people, while continually expanding my perspective and exploring human behavior. My goal is to design responsibly and ethically, collaborating with good people who care about good products and about people.
I really want to work on products that create positive impact for users, while continually expanding my perspective and exploring human behavior. My goal is to design responsibly and ethically, collaborating with good people who care about good products and about people.
Design Process
I don’t believe great design happens in a single moment of inspiration. It’s all about ongoing collaboration, testing, learning, and improving together with the team and users (people). I normally use design strategy to connect the dots between the product’s vision, user needs, and business goals, and that’s (in my opinion), what helps make a product stand out from the competition.
I believe that great design comes from truly understanding our users (people) their world, their challenges, and cultural aspects. That’s why I am passionate about digging into research, run interviews, test ideas early, and work closely with different teams. Ultimately, strong communication and keeping users at the center is what sets successful projects apart.
I believe that good design is not the one created in just a moment of inspiration. It is a continuous iterative process requiring collaboration between multiple teams and your end users.
I use design strategy in order to understand product's goal and vision, user needs and also considering business requirements, to differentiate them from competitors.
A useful and great design requires deep knowledge of your users, their environments and their goals. Through research, user interviews, collaborating with different teams and testing prototypes keep a project on track. I believe that successful design projects start from great communication and keeping the end-user in the forefront.
Skills
RESEARCH
Value Proposition
Business Requirements
Stakeholder Interviews
Workshops
Competitive Analysis
User Interviews
Usability Testing
RESEARCH
Stakeholder Interviews
Value Proposition
Business Requirements
Workshops
Competitive Analysis
User Interviews
Usability Testing
DESIGN
UX Design
Visual & Graphic Design
Personas
User Journey & IA
Low Fidelity Prototyping
High Fidelity Prototyping
Design Systems
DESIGN
UX Design
Visual & Graphic Design
Personas
User Journey
Information Architecture
Low Fidelity Prototyping
High Fidelity Prototyping
DESIGN
UX Design
Visual & Graphic Design
Personas
User Journey & IA
Low Fidelity Prototyping
High Fidelity Prototyping
Design Systems
TOOLKIT
Figma
Sketch
Adobe XD
After Effects
Zeplin
Storybook
TOOLKIT
Figma
Sketch
Adobe XD
Invision
After Effects
Zeplin
Abstract